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ipc游戏,探索虚拟世界的无限可能

来源:小编 更新:2025-01-17 21:44:50

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亲爱的读者们,今天我要带你们走进一个充满趣味与挑战的世界——IPC游戏!你可能觉得这个名字有点陌生,别急,听我慢慢道来,保证让你对这个新鲜玩意儿爱不释手。

什么是IPC游戏?

IPC,全称Inter-Process Communication,即进程间通信。简单来说,就是让不同的程序或进程之间能够互相传递信息、协同工作。而IPC游戏,就是利用这种机制,让多个玩家在游戏中进行互动,共同完成游戏任务。

石头剪刀布,玩出新花样

说到IPC游戏,不得不提的就是“石头剪刀布”。这款游戏相信大家都不陌生,但在这里,它可是有了全新的玩法。想象你和你的朋友们分别在不同的电脑上,通过IPC机制进行石头剪刀布的较量,是不是觉得很有趣?

下面,我就以一个真实的案例来给大家展示一下如何用Linux中的IPC机制实现这个游戏。

裁判进程:

```c

include

include

include

include

include

include

include

include

define ROUNDS 6

struct msgbuf {

long mtype;

int op;

int buf1, buf2;

int player1[ROUNDS], player2[ROUNDS], winner[ROUNDS]; //选手操作 胜者

int round; //回合数

int count[3]; //0 - 平局/ 1,2 - 选手 获胜次数

char apt[4][10] = {\error\, \剪刀\, \石头\, \布\};

int max(int a, int b) {

return a > b ? a : b;

int judge() {

//0 - 平局

//1 - player1 WIN!

//2 - player2 WIN!

int op1 = player1[round], op2 = player2[round];

if (op1 == op2) return 0;

if (op1 == op2 && op1 != 4) return op1 > op2 ? 1 : 2;

return op1 < op2 ? 1 : 2;

int main() {

key_t key1 = ftok(\keyfile\, 65);

int msgid = msgget(key1, 0666 | IPC_CREAT);

struct msgbuf msg;

int round = 0;

while (round < ROUNDS) {

msg.mtype = 1;

msgrcv(msgid, &msg, sizeof(msg), 1, 0);

player1[round] = msg.op;

msg.mtype = 2;

msgrcv(msgid, &msg, sizeof(msg), 2, 0);

player2[round] = msg.op;

winner[round] = judge();

count[winner[round]]++;

round++;

}

printf(\游戏结束!\

printf(\玩家1胜场:%d\

\, count[1]);

printf(\玩家2胜场:%d\

\, count[2]);

printf(\平局:%d\

\, count[0]);

return 0;

玩家进程1:

```c

include

include

include

include

include

include

include

include

define ROUNDS 6

struct msgbuf {

long mtype;

int op;

int buf1, buf2;

int player1[ROUNDS], player2[ROUNDS], winner[ROUNDS]; //选手操作 胜者

int round; //回合数

int count[3]; //0 - 平局/ 1,2 - 选手 获胜次数

char apt[4][10] = {\error\, \剪刀\, \石头\, \布\};

int main() {

key_t key1 = ftok(\keyfile\, 65);

int msgid = msgget(key1, 0666 | IPC_CREAT);

struct msgbuf msg;

int op;

srand(time(NULL));

for (int i = 0; i < ROUNDS; i++) {

op = rand() % 3 + 1;

msg.mtype = 1;

msg.op = op;

msgsnd(msgid, &msg, sizeof(msg), 0);

}

return 0;

玩家进程2:

```c

include

include

include

include

include

include

include

include

define ROUNDS


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